Playing console, mobile or computer games during 12 months , those aged 15 or over (1991, 2002, 2017) % by Sex, Background variable, Year, Data and Response
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Playing console, mobile or computer games during 12 months , those aged 15 or over (1991, 2002, 2017) % by Sex, Background variable, Year, Data and Response |
Sex total | | | |
Socioeconomic status total | | | |
1991 | 10 | 90 | 100 |
2002 | 36 | 64 | 100 |
2017 | 52 | 48 | 100 |
Employer (0-1) | | | |
1991 | 9 | 91 | 100 |
2002 | 31 | 69 | 100 |
2017 | 47 | 53 | 100 |
Upper-level employee (2) | | | |
1991 | 18 | 82 | 100 |
2002 | 41 | 59 | 100 |
2017 | 62 | 38 | 100 |
Men | | | |
Socioeconomic status total | | | |
1991 | 12 | 88 | 100 |
2002 | 42 | 58 | 100 |
2017 | 57 | 43 | 100 |
Employer (0-1) | | | |
1991 | 10 | 90 | 100 |
2002 | 29 | 71 | 100 |
2017 | 50 | 50 | 100 |
Upper-level employee (2) | | | |
1991 | 22 | 78 | 100 |
2002 | 49 | 51 | 100 |
2017 | 70 | 30 | 100 |
Women | | | |
Socioeconomic status total | | | |
1991 | 7 | 93 | 100 |
2002 | 30 | 70 | 100 |
2017 | 47 | 53 | 100 |
Employer (0-1) | | | |
1991 | 6 | 94 | 100 |
2002 | 33 | 67 | 100 |
2017 | 41 | 59 | 100 |
Upper-level employee (2) | | | |
1991 | 12 | 88 | 100 |
2002 | 29 | 71 | 100 |
2017 | 52 | 48 | 100 |