Playing online role-playing games during 12 months , those aged 15 or over (2017) % by Sex, Background variable, Year, Data and Response
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Playing online role-playing games during 12 months , those aged 15 or over (2017) % by Year, Sex, Background variable, Data and Response |
2017 | | | |
Sex total | | | |
Socioeconomic status total | 7 | 93 | 100 |
Employer (0-1) | 3 | 97 | 100 |
Upper-level employee (2) | 6 | 94 | 100 |
Men | | | |
Socioeconomic status total | 12 | 88 | 100 |
Employer (0-1) | 4 | 96 | 100 |
Upper-level employee (2) | 10 | 90 | 100 |
Women | | | |
Socioeconomic status total | 3 | 97 | 100 |
Employer (0-1) | - | 100 | 100 |
Upper-level employee (2) | 2 | 98 | 100 |